Coincidence Freehand
--- Introduction ---
This module is an exercise-game on real functions and their graphical
representations.
The server presents to you the curve of a real function, and you
have to find a function such that its curve is as close as possible to that of
the server. You can try several times, and your best reply will be taken
into account to compute a score attributed to you. The computation of the
score is based on the difference between the curve of the server and that of yours.
You will be free to use any usual functions: polynomial, rational,
exponential, logarithmic, trigonometric or inverse, hyperbolic or inverse,
etc. And you will need to compose these functions in a most efficient
possible way, as your function must be limited in its length.
Choose the level of difficulty suitable for you:
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- Description: find the best possible approximation of a given curve. Plateforme WIMS d'exercices interactifs et gratuits à données aléatoires avec feedback et corrections automatiques de l'enseignement secondaire au supérieur hébergée par le rectorat de l'académie de Versailles
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